Taylor S. is an experienced design professional with a strong background in game design, having held key positions at notable companies in the gaming industry. Taylor S. serves as the Design Manager at Striking Distance Studios and previously held roles such as Lead Game Designer at PlayStation, Senior Game Designer at Bungie, ArenaNet LLC, and Carbine Studios, as well as Game Designer and Associate Game Designer. Educational qualifications include a Bachelor of Arts in Multimedia - Game Design from the University of Advancing Technology, completed in 2010, and a high school diploma in Electronics from Don Bosco Tech, attained in 2005.
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