Alberto Cordero

Environment Artist at Sucker Punch Productions

Alberto Cordero has a diverse work experience in the field of art and design. Alberto started their career in 2016 as a 3D Artist at By Dzign and worked there until June 2017. In 2017, they joined Keystone Games Ltd as a 3D Character Artist for a brief period of six months. In 2018, Alberto worked at Blue Sock Studios, where they held two roles consecutively: Head of Art from August to November, and Lead Character Artist from January to November. Later, they joined Freeman Company as an Environmental Designer from August 2018 to June 2020. In 2020, Alberto joined High Moon Studios as an Environment Artist and worked there until July 2022. Currently, they are working at Sucker Punch Productions as an Environment Artist, starting in August 2022.

Alberto Cordero began their education history in 2004 at Vasil Levsky, where they obtained a Bachelor's degree in Agronomy in 2008. Following this, they attended Vertex School from 2019 to 2020, specializing in 3D Environment Art as a degree program in Game Art. In 2020, Alberto briefly enrolled in The Mentor Coalition to study PBR Materials in Game Art.

Links

Timeline

  • Environment Artist

    August, 2022 - present