Apoorva Bansal is an accomplished engineer with extensive experience in the gaming industry, currently serving as an Engineer at Sucker Punch Productions since July 2016, contributing to the critically acclaimed game "Ghost of Tsushima: Director's Cut." Prior experience includes a role as a Research Engineer at Electronic Arts, where Apoorva developed key frameworks and databases, led a college hackathon initiative, and mentored students. Apoorva also held internships at Microsoft, where contributions included optimizing asset management processes, and at Bloomberg, developing error monitoring applications. With a strong educational background from the University of Michigan, holding multiple degrees in Computer Science Engineering, Human-Computer Interaction, and Mechanical Engineering, Apoorva combines technical proficiency with a commitment to mentoring and industry outreach.
This person is not in the org chart
This person is not in any teams