John Dunford has a solid work history in the gaming industry. John began their career as an Environment Artist Intern at Firaxis Games in 2015. From there, they moved on to Infinity Ward in 2016, where they worked as a Texture Artist for five years. In 2021, John joined Sledgehammer Games as a Senior Environment Artist and worked there until 2022. Currently, they hold the position of Senior Environment Artist at Sucker Punch Productions.
John Dunford has a Bachelor of Fine Arts (B.F.A.) degree in Interactive Design and Game Development from Savannah College of Art and Design.
Sign up to view 0 direct reports
Get started