Ryan Grubb began their work experience in 2014 as an intern at Sony Online Entertainment. In 2015, they joined Bend Studio as an Environment Artist and later transitioned to a role at PlayStation as an Associate 3D Artist and then as an Environment Artist. In 2019, Ryan joined 343 Industries as a Senior World Builder until 2021 when they became a Senior Environment Artist at Sucker Punch Productions.
Ryan Grubb attended The Art Institutes from 2010 to 2014. Ryan pursued a degree in Game Art & Design and successfully completed their studies, earning a Bachelor of Science (BS) in Game Art & Design.
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