Abhisek Ganguli has a diverse range of work experience in the gaming industry. Abhisek is currently working for SuperGaming as a Lead 3D Game Artist, where they are responsible for creating characters, weapons, and hard-surface assets for a new IP called "Indus" using Unity as the platform. Abhisek'srole involves setting up workflows, overseeing asset reviews and integration, and actively participating in concept design brainstorming.
Prior to joining SuperGaming, Abhisek worked at June Gaming as a Senior 3D Game Artist. Here, they primarily focused on improving the visuals of the multiplayer shooter game Maskgun. Abhisek also worked as a 3D Artist on various projects, with a strong emphasis on character creation and exploration of stylized and realistic art pipelines used in mobile and handheld gaming.
Abhisek's work experience also includes a 3-month internship at Little Red Zombies Studios Pvt Ltd, where they gained valuable knowledge and experience in 3D character creation for video games. During this internship, they delved into topics such as human anatomy, drapery, and high-detail sculpting in ZBrush.
Overall, Abhisek Ganguli's work experience showcases their expertise in 3D game art, character creation, and their ability to work on various platforms and projects.
Abhisek Ganguli completed their Master's degree and RNCP Diploma in Video Game Art and Project Management from Supinfogame Rubika between 2013 and 2017. Prior to that, they obtained a Diploma in 2D & 3D Animation from Arena Animation-Chowringhee during the period of 2010 to 2013. Abhisek completed their Higher Secondary education with a focus on Science from Hooghly Collegiate School between 2008 and 2010. Abhisek began their education at Sri Aurobindo Vidyamandir in 1998, but it is not specified whether they obtained a degree or studied any specific field.
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