Kristine Cannon has a diverse work experience in the field of game design. Kristine is currently employed as a Game Designer at SuperNatural Studios since July 2022. Prior to this, they worked at Relic Entertainment as a Game Designer from December 2019 to July 2022. Before that, they held various positions at Hothead Games, starting as a Junior Game Designer from November 2013 to October 2015, then advancing to Game Designer from November 2015 to October 2018, and finally becoming a Senior Game Designer from November 2018 to October 2019.
Before their career in game design, Kristine worked at Nuts for Gems as a Technical Artist & Project Manager from March 2013 to August 2013. Kristine also has experience in the field of education, serving as an Inclusion Teacher at the International School of Kuala Lumpur from September 2006 to June 2007. Additionally, they held the position of Head Student System Operator for ISKL Online at the same school from an unknown start date to 2004.
Kristine Cannon attended the Ateneo de Manila University from 2007 to 2011, where they pursued a Bachelor of Arts degree in Multi/Interdisciplinary Studies with a focus on Psychology & Education. Kristine then attended the Vancouver Film School from 2012 to 2013, completing a diploma in Game Design. Prior to that, between 1998 and 2004, Kristine attended the International School of Kuala Lumpur, although the degree they pursued and the field of study during that period are not specified.
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