Surgical Science
Chris Tallman is a seasoned software architect with extensive experience in developing robust software solutions for the gaming and simulation industries. Currently serving as Principal Software Architect at Surgical Science since October 2021, Chris leads the development lifecycle for a cross-platform SDK for remote robotic simulations, ensuring adherence to high-quality standards. Prior to this role, Chris was Associate Technical Director at Electronic Arts, focusing on SDK development for multiple gaming platforms and associated services. Chris’s career includes significant positions at Mimic Technologies Inc, Lockheed Martin, and Rainmaker Games, showcasing a strong foundation in simulation engineering and software development. Chris holds a Bachelor of Science in Real Time Interactive Simulation from DigiPen Institute of Technology and an Associate of Arts and Sciences from Everett Community College.
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