Vladislav Larin

Co-founder, Chief Technology Officer at Temporal Games

Vladislav Larin has a diverse background in software engineering and game development. Vladislav co-founded Temporal Games in 2019 and served as the Head of Research and Development, where they focused on AI core technology and engineering research. Prior to that, they co-founded and worked as an AI core technology engineer and researcher at Temporal Games.

Additionally, Vladislav Larin has experience as a Technical Lead at Jelly Button, where they managed the R&D team for a Match3 game project. Vladislav also worked as a Lead Software Engineer at Come2Play, where they contributed to the full-cycle development of a Solitaire project and maintained flexible architecture. Earlier in their career, they served as a Software Engineer at Qooco, where they implemented optimized solutions for application content delivery and worked on an educational system for language learning. Vladislav'sexperience also includes working as a Software Engineer at Temporal Games - Illinois, where they implemented functional modules for an unannounced project. Throughout their career, Vladislav Larin has utilized various tools such as Unity3D, C#, JavaScript, and Git.

Vladislav Larin has a strong educational background in the fields of Applied Mathematics and Software Engineering. Vladislav obtained a Doctor of Philosophy (PhD) degree in Applied Mathematics from Taras Shevchenko National University of Kyiv from 2016 to 2020. Prior to that, they completed a Master's degree in Software Engineering from the same university between 2014 and 2016. Vladislav'sundergraduate studies were also at Taras Shevchenko National University of Kyiv, where they earned a Bachelor's degree in Software Engineering from 2010 to 2014.

In addition to their formal education, Vladislav Larin has also obtained a certification as a Unity Certified Developer from Unity Technologies in September 2017.

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