Morgan Wilson is an experienced game designer currently serving as Lead Level Designer at That's No Moon since January 2023. Prior roles include Senior Game Designer at Naughty Dog from April 2018 to January 2023 and Senior Level Designer at thatgamecompany from April 2017 to April 2018. Morgan also contributed to the education sector as a Level Design Instructor at Gnomon School of Visual Effects, Games + Animation from April 2020 to January 2021. Earlier experience includes several positions in level design and scripting at id Software and The Guildhall at SMU, where a master’s thesis was completed on assessing player investment in games. Prior to entering the gaming industry, Morgan held roles in management consulting, legal research, and customer relations. Academic credentials include a BA in Philosophy from New York University and further studies at Southern Methodist University.
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