Daniel Moreno González is a Senior Software Engineer at The Multiplayer Group (MPG) since March 2021, specializing in C++ development for various video game engines, including Unreal and id Tech, contributing to multiplatform AAA video games. Previously, Daniel served as Software Simulation Technical Lead at Escribano Mechanical and Engineering from September 2016 to March 2021, where responsibilities included the design, development, and implementation of embedded simulators for military training. Daniel's early career involved a role as a Software Simulation Engineer at EQUIPO TIC XXI and a Short-Term Scientific Mission focused on 3D content creation for COST Action IC1105. Daniel holds a Master’s Degree in Design and 3D Art for Video Games from El Centro de Formación CICE in Madrid and a Bachelor of Science in Telecommunications Engineering from Universidad Politécnica de Madrid.
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