AR

Alex Roberts

Technical Art Director at TLM Partners

Alex Roberts has a diverse work experience in the gaming industry. Alex worked as a Technical Art Director at TLM Partners since May 2022. Prior to that, they were the Lead Technical Artist at the same company from February 2021 to May 2022. Before joining TLM Partners, Alex worked as a Game Designer and Developer at Suckerbird Games, where they developed indie games and worked on releasing their title "Whiffle Blasters" on various platforms. From 2014 to 2021, Alex worked at Cubic as a Senior Lead Technical Designer, managing a team of designers and artists and creating training courseware for clients. Alex also developed tools and processes for the Art team and led a DevOps team for software optimization. Starting in 2013, Alex worked as a Technical Artist at Spiral Game Studios, where they focused on rigging characters and creating an advanced rig for future characters. Alex also worked as a Lab Instructor at Full Sail University during the same time period. In 2012 and 2013, Alex worked as a Technical Artist at Cypress Inheritance, where they created an art and animation asset pipeline for a short film and developed game assets. Lastly, Alex started their career at OfficeMax in 2005, where they gained management experience and developed a strong work ethic before transitioning into the gaming industry.

Alex Roberts attended Full Sail University from 2010 to 2012, where they earned a Bachelor's degree in Computer Animation.

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Previous companies

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Timeline

  • Technical Art Director

    May, 2022 - present

  • Lead Technical Artist

    February, 2021

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