Vladimir Matushkin began their work experience as a C++ Developer at Toadman Interactive in March 2023. Prior to that, they served as a Render Engineer at Banzai.Games from February 2021 to June 2022. Before joining Banzai.Games, they worked as a C++ Developer at 3DiVi Inc. from October 2020 to January 2021.
Vladimir Matushkin pursued their education from 2015 to 2019 at South Ural State University (SUSU), where they completed their Bachelor's degree in Software Engineering.
March, 2023 - present
Lead Core Engine Programmer at Remedy Entertainment
Cloud Engineer/ Programmer at Maryland Public Television
Controls Engineer / Programmer at BAE Industries
CAD Engineer / Programmer at Screen-Tech, Inc
Sales/estimating Engineer And Senior Cad/cam Engineer/programmer at ASD