Pernilla Sparrhult has a diverse range of work experience in the gaming industry. Pernilla started their career as a Software Quality Assurance at Paradox Interactive in 2014. From there, they took on various roles within the company, including DLC Manager, Associate Producer, Art Department Coordinator, and Outsourcing & Content Producer. Pernilla also served as an Executive Assistant to Paradox Interactive's Head of Studios, where they spearheaded projects aimed at streamlining communication and collaboration with satellite studios. In 2018, they became the Design Department Manager and a member of the OPS Team at Paradox Development Studio. In this role, they managed design teams for major game titles and led department re-organizations. Pernilla joined Toca Boca in 2022 as the Craft Manager Play Design Guild. Prior to their time at Paradox Interactive, they worked as a Customer Authenticator at Symantec. Pernilla also had teaching roles at Gotland University, where they taught game analysis, design, and production. Pernilla was also a co-founder and Project Manager at Ditigal Nature. Overall, Pernilla has a strong background in game design, production management, and team leadership.
Pernilla Sparrhult began their education at Eksjö Gymnasium in 2004, where they pursued Classical Animation. Pernilla completed their studies at the gymnasium in 2007. Following that, they enrolled at Gotland University in 2007 and graduated in 2010. During their time at the university, Pernilla focused on Game Development, although no specific degree name was mentioned.
May, 2022 - present