Fernando Briones

Level & Game Designer at Topgolf

Fernando Briones is an experienced level designer with a strong background in game and interactive media design, currently serving as a Level Designer at Topgolf Media since December 2018. In this role, Fernando utilizes Unity 3D tools to create high-quality levels with engaging character progression. Concurrently, Fernando contributes to a level design curriculum at UCSC, focusing on integrating Unity for online training. As the Creative Director and Lead Artist for the project "Hall of Fame," and in a leadership capacity for the "Unstable Selection" project, Fernando has demonstrated expertise in project management and creative development. Additionally, Fernando has prior experience in game design with Movimiento Épico, where responsibilities included overseeing a game's design from core mechanics to prototyping. Fernando's architectural background and leadership experience further enhance capabilities in design and project execution across various domains. Educational qualifications include a Master's degree from the University of California, Santa Cruz, and an Architecture degree from Pontificia Universidad Católica de Valparaíso.

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