Michael Kvicala is a Software Engineer II at Torch Technologies, Inc., where responsibilities include developing training simulations for the US Army using Virtual Reality, Augmented Reality, and traditional platforms in Unreal Engine 4 and 5, alongside optimizing performance through C++. Prior experience includes a Software Engineer Intern role focused on creating an API and plug-in for wireless syncing between real-world controls and Unreal Engine. Michael Kvicala also served as an Undergraduate Teaching Assistant at Auburn University, imparting computer skills to non-Computer Science students, and worked as a Freshman Orientation Counselor. Michael Kvicala earned a Bachelor of Science in Computer Science along with a minor in Mathematics from Auburn University.
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