Di Na Kim is a skilled 3D Animator currently working at TRACE studio since April 2024, specializing in creature keyframe animation. Previously, Di Na served as a Gameplay Animator at Sperasoft from August 2021 to February 2024, contributing to notable projects such as Assassin's Creed Valhalla: Dawn of Ragnarok and other unannounced titles. Key accomplishments include creating character and creature gameplay animations using MotionBuilder and Maya while collaborating with various teams. Earlier experience includes a role as Lead Animator at Matryoshka Games, where Di Na established animation standards and created content for several games. Additional positions at Movavi involved partner management and educational course development. Di Na's educational background includes degrees and training from multiple institutions, specializing in computer graphics and animation.