Tripledot Studios
Natasha Omelyanchuk is an experienced game designer with a strong focus on level design, currently serving as the Associate Director of Level Design at Tripledot Studios since June 2025. Prior experience includes over a decade at ZeptoLab as Lead Level Designer, where Natasha created and refined levels, developed game mechanics, and mentored junior designers. Previous roles involved significant contributions to game design at Voodoo.io, Socialpoint, and RJ Games, emphasizing product vision, game flow, and monetization strategies. Natasha’s career began as a freelancer, leading to notable positions at INTENIUM GmbH and various design projects, showcasing a comprehensive skill set in game design from concept to implementation.
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