Emil Bengtsson

Game Designer at Tuxedo Labs

Emil Bengtsson is a experienced professional who has worked in various roles in the game design and development industry. Currently serving as a Game Designer at Tuxedo Labs and also the Founder of WhatAreBirds AB, a digital entertainment consultancy. With a background in project management and development, Emil has experience working with companies such as Sony Mobile Communications, Mediocre AB, and Longhand Electric. With a strong foundation in web development and project management, Emil has a diverse skill set that contributes to their success in the industry.

Location

Malmö, Sweden

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Tuxedo Labs

Tuxedo Labs is a tech-driven game studio in Malmö, Sweden. We are a small team of seasoned game developers creating innovative and unique games based on new technologies. Our mission is to push the limits in both game technology, interactivity and gameplay. To achieve that we create our own tools and game engines, like it used to be. Our first game Teardown is based on ground-breaking voxel technology combined with destruction physics and raytracing. Tuxedo Labs is a standalone entity under Saber Interactive, an Embracer Group Company.


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Headquarters

Malmö, Sweden

Employees

1-10

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