Callum MacArthur

Technical Director, Design at Ubisoft Singapore

Callum Macarthur has a diverse work experience in the gaming industry. Callum started their career at Ubisoft as a Level Designer/Scripter in 2009 and worked until 2011. Callum then moved to Lionhead Studios as a Technical Game Designer from 2013 to 2016. Following that, Callum worked as a Freelance Game and Level Designer in 2012. Currently, they are employed at Ubisoft Singapore, where they started as the Assistant Technical Director, Design in 2016 and transitioned to the role of Technical Director, Design in 2018.

Callum Macarthur pursued their education in a chronological manner, beginning with their enrollment at George St. School of Art from 2003 to 2006. During this time, they earned their HND degree in Graphic Design and Illustration. In 2006, Callum continued their academic journey at Teesside University, where they successfully completed their studies from 2006 to 2009. Callum graduated with a BA (Hons) degree in Computer Games Design.

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Previous companies

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Timeline

  • Technical Director, Design

    November, 2018 - present

  • Assistant Technical Director Design

    June, 2016