Isaac Tan has over seven years of experience in the gaming industry, currently serving as Lead Cinematic Designer at Ubisoft Singapore since December 2017. In this role, Isaac has contributed to high-profile projects such as Skull & Bones and multiple titles in the Assassin's Creed series, specializing in the creation of immersive in-game cinematics and managing teams of designers. Prior to this position, Isaac held various roles at Ubisoft, including Assoc. Lead and Junior Cinematic Designer, as well as experience at BANDAI NAMCO Studios and as a graphic designer in earlier career stages. Isaac holds a Bachelor’s Degree in Game Design from Digipen Institute of Technology Singapore and a Diploma in Digital Media Design, Animation from Nanyang Polytechnic.
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