Ronald Bay Zhi Hui is a Level Designer at Ubisoft Singapore since January 2019, contributing to the development of Skull and Bones. Prior experience includes roles as a Junior Level Designer and Game Design Assistant at Rock Nano Global from September to December 2018, and Game Designer Intern positions at BattleBrew Productions from May to August 2018, where responsibilities involved game combat balancing and updating design documents. Ronald also gained experience as a 3D Graphic Design Intern at TechFuturism in 2012, focusing on project demonstrations and 3D asset creation. Ronald holds a Bachelor of Arts in Game Design from DigiPen Institute of Technology, completed in 2019, and previously studied at Singapore Polytechnic from 2010 to 2013.
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