Tay Jie Hao is a skilled Build Engineer at Ubisoft Singapore since April 2019, specializing in maintaining the stability of the CI/CD pipeline to facilitate the integration of code and game assets, while enhancing efficiency by eliminating redundant dependencies. Previously, Tay held positions as a Junior Build Engineer at Singapore University of Technology and Design, where a VR application was developed, and as a Research Assistant focusing on performance optimization. Additional experience includes programming internships at Autumn Interactive and research internships at DSO National Laboratories, along with an IT Audit internship at MOH Holdings Pte Ltd. Tay holds a Bachelor of Computing (Honours) in Computer Science from the National University of Singapore and a Diploma in Infocomm Security Management from Singapore Polytechnic.
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