Ying Xiu Lim is an accomplished Audio Programmer at Ubisoft Singapore, with experience since August 2019, specializing in audio and music feature development for the game Skull & Bones. Responsibilities include maintaining the sound engine and addressing audio-related issues. Ying Xiu Lim previously held the position of Future Experience Intern at Procter & Gamble from September 2018 to March 2019. Educational qualifications include a Bachelor of Science in Computer Science with a focus on Real-Time Interactive Simulation from DigiPen Institute of Technology and a Diploma in Network System & Security from Ngee Ann Polytechnic.
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