Carmen Chow is an accomplished Art Director with extensive experience in the gaming and film industries. Currently employed at Ubisoft since September 2018, Carmen has progressed through multiple roles including Associate Art Director, Lead Concept Artist, and Senior Concept Artist. Previous experience includes positions at Glu Mobile, Phoenix One Games, Kabam, and Matte World Digital, showcasing expertise in concept art and matte painting across various projects. Carmen's early career involved an internship at elementFX and freelance web design at Beecoop Web Development Cooperative. Educational credentials include a BFA in Animation and Visual Effects from the Academy of Art University and a degree in Business with a focus on Information Systems Design and Analysis from the University of Wisconsin-Madison.
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