Stefan Stinga is a Senior Environment Artist at Ubisoft, where they have worked on notable titles such as "Rainbow Six Extraction" and "Star Wars Outlaws" since 2020. Previously, from 2010 to 2020, they served as an Environment Artist at Ubisoft, contributing to various projects in the Assassin's Creed series and "Ghost Recon Breakpoint." Stefan’s career began at Gameloft as a 3D Graphic Artist from 2007 to 2008, where they developed mobile games including "Asphalt 4." They hold a Master's degree in 3D Graphics from Université Henri Poincaré, Nancy 1, and a diploma in Computer Science from the Faculty of Automation, Computers and Electronics Craiova.
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