Vitaliy Genkin is a Principal Software Architect at Valve Corporation. Vitaliy has extensive experience in the gaming industry, having worked on projects such as Counter-Strike: Global Offensive and Portal 2 for PlayStation 3. Prior to Valve, Vitaliy held positions at Naughty Dog Inc., Softerra, CE Solutions, and BioVision Sports, showcasing their expertise in software development and engineering. With a background in Applied Mathematics, Economics, and Business, Vitaliy brings a unique skill set to their work in the field of technology.
May, 2011 - present
December, 2006