Loïc MACHADO has a diverse work history beginning in 2007 as a developer for Solunea. After that, they worked for Genigraph Alumni as a software engineer. Later in 2010, Loïc MACHADO joined Cyanide as an engineer developing the game Blood Bowl Legendary Edition. Loïc then worked for 6MOUV as a software/hardware engineer developing flight simulators for the French Air Force and Eurocopter Training Services. In 2012, Loïc MACHADO joined Rectorat de l'Académie de Toulouse as an engineer for development studies. Loïc then moved to Rectorat de l'Académie de Montpellier in 2018 as a project manager for national application distribution. Currently, Loïc MACHADO works as the CTO for Vistory.
Loïc Machado obtained their DUT in Informatique Imagerie Numérique from the IUT d'Arles in 2007. Loïc went on to study at UTBM from 2007 to 2010, where they earned their Diplôme d'ingénieur in Informatique: image, interaction et réalité virtuelle.
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