Alan Hildebrandt is a seasoned Camera Designer currently employed at Visual Concepts since September 2022. Prior experience includes roles as a Cinematic Designer and Cinematic Camera Specialist at Ubisoft from February 2020 to September 2022, and as a Cinematic Artist at Games Workshop Ltd. from October 2019 to February 2020. Alan served as Senior Cinematics & Camera Designer at WB Games Montreal Inc. for three years, where responsibilities included designing and implementing custom cinematic and camera systems. Earlier in the career, Alan worked as a Cinematic Designer at Bioware from June 2009 to June 2016, focusing on camera behaviors and interactive cinematics for AAA titles, and began the professional journey in Quality Assurance. Alan holds a Bachelor of Science in Psychology from the University of Alberta and a Diploma in 3D Modeling and Animation from Dev Studios.
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