AR

Antoine Rato

Game Developer at Voodoo

Antoine Rato has a diverse background in the gaming industry, with experience spanning from game development and marketing to augmented reality (AR) mobile development. Starting in 2015, Antoine worked as a Web developer for APEI Denain, where they focused on maintaining the showcase site and handling various aspects of project management. In 2016, they joined Sopra Steria as a Bash developer before moving on to Augmenteo in 2018. At Augmenteo, Antoine utilized their skills in Unity, C#, and JSON to develop an augmented reality gaming platform and collaborate with major licenses such as Assassin's Creed and Asterix. In 2020, Antoine joined Voodoo.io, first as a Marketing Game Developer and then as a Publishing Game Developer. In these roles, they collaborated with studios to develop and enhance mobile games, created successful ad campaigns on social media platforms, and contributed to the launch of numerous games. Antoine's work at Voodoo.io resulted in increased user retention, monetization, and revenue for the company.

Antoine Rato's education history includes obtaining a DUT (Diplôme Universitaire de Technologie) in Informatique from Université Polytechnique Hauts-de-France from 2014 to 2016. Antoine then pursued a Licence in Informatique from the same university from 2016 to 2017. After completing their Licence, they enrolled in Université catholique de Lille to pursue a Master's degree in Ingénierie informatique et innovation from 2017 to 2019.

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Timeline

  • Game Developer

    October 1, 2023 - present

  • Publishing Game Developer

    October, 2021

  • Marketing Game Developer

    August, 2020