Marc Droske

Head Of Rendering Research at Weta Digital

Marc Droske has extensive experience in the field of rendering research. Marc currently holds the position of Head of Rendering Research at Unity, a role they began in January 2022. Prior to this, they held the same position at Weta Digital starting in March 2017. Marc also worked in research and development at Weta Digital from January 2014 until March 2022. Before joining Weta Digital, they worked as a Senior Rendering Software Engineer at NVIDIA from April 2011 to December 2013. Marc began their career at mental images in November 2006, where they served as a Research Mathematician and Software Engineer until July 2011.

Marc Droske's education history is as follows:

- Marc Droske attended the European School, but no specific start or end year is provided for this education.

- From 1995 to 1997, Marc Droske studied Mathematics at Universität Trier. However, the degree obtained during this time is not specified.

- Marc Droske then enrolled at The University of Bonn from 1997 to 2001, where they obtained a Diploma in Mathematics.

- Next, Marc Droske pursued a PhD in Mathematics from 2001 to 2005 at the University of Duisburg-Essen.

- Marc Droske went on to complete two PostDoc positions in Mathematics. From 2005 to 2006, they worked at UCLA, and in 2006, they were a PostDoc at The University of Bonn.

Links

Previous companies

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Timeline

  • Head Of Rendering Research

    March, 2017 - present

  • R D Rendering

    January, 2014

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