Gary Jamroz-Palma has extensive work experience in the field of concept art and illustration. gary has worked for several prominent companies and clients, showcasing their skills in character design, environment design, matte painting, storyboard, and concept sculpting. gary'sfreelance work includes collaborations with Square Enix, Capcom, Ubisoft, Warner Bros. Entertainment, and other notable studios. gary has also contributed their talents to the video game industry, working with Wizards of the Coast, Gunzilla Games, Monolith Productions (WB Games), DONTNOD Entertainment, and Playwing Bordeaux Studio.
From 2000 to 2006, Gary Jamroz-Palma attended Lycée d'art graphique Corvisart Paris 13e, where they pursued a degree in design, pub, and art. gary specialized in illustration and concept, earning a Bac Pro Mention in their field of study.
May, 2020 - present