Luke Boniface is a seasoned game developer with extensive experience in software engineering and game design. Currently serving as Lead Software Engineer at Wooga since April 2015, Luke has contributed to popular titles such as "June's Journey," "Futurama: Game of Drones," and "Agent Alice" across various platforms including iOS, Android, and WebGL. Previous roles include Game Console Engineer at Curve Studios, where Luke worked on "Stealth Inc. 2: A Game of Clones," and Mobile Game Engineer at Gree UK, contributing to "NFL Shuffle." Additional experience includes positions at Apache Solutions Ltd and Beatnik Games, where Luke developed games such as "Plain Sight." Luke holds an MA in Digital Games: Theory and Design from Brunel University London and a BSc in Computer Science from the University of the West of England.