Raphaëlle Dubois-Beauchamp (Raphie)

VFX Technical Artist at Yellow Brick Games

Raphaëlle Dubois-Beauchamp, also known as Raphie, has a diverse work experience in the field of VFX and digital arts. Raphaëlle is currently working at Yellow Brick Games Inc. as the Lead VFX, a position they have held since June 2023. Prior to this role, they worked as a VFX Technical Artist at the same company from July 2021 to June 2023.

Before joining Yellow Brick Games Inc., Raphie worked at Eidos-Montréal as an Artiste technique effets spéciaux / VFX Technical Artist from August 2020 to July 2021. Raphaëlle also briefly served as a VFX artist at the same company from June 2020 to August 2020.

From August 2018 to July 2020, Raphie worked at Ubisoft Montréal as a VFX Artist, gaining valuable experience in the field. Raphaëlle also worked as a 3D/VFX artist at Epsilon Games from May 2017 to September 2018.

Prior to their work in the gaming industry, Raphie had a freelance position as an Artiste Generaliste at GSM Project from September 2016 to January 2017. Raphaëlle also held a teaching role as a Formatrice Photoshop/Illustration numérique at NAD, School of Digital Arts, Animation and Design - UQAC from June 2015 to July 2016.

Overall, Raphaëlle Dubois-Beauchamp has a diverse background in VFX and digital arts, with experience in leading teams, technical aspects, and various software tools.

Raphaëlle Dubois-Beauchamp, also known as Raphie, has a diverse educational background. Raphaëlle'seducation history begins in 2006 when they attended the Centre de Formation Professionnelle, l'Émergence, where they studied Infography until 2008.

In 2011, Raphie enrolled in the École des métiers de l'horticulture de Montréal, focusing on Aménagement Paysager (Landscaping), completing their studies in 2013.

Continuing their education in the field of digital arts and design, Raphie attended the NAD, School of Digital Arts, Animation and Design - UQAC from 2015 to 2017. During this time, they earned an Associate's Degree in Conception de jeux, médias interactifs et VFX (Game Design, Interactive Media, and VFX).

In 2016, they returned to NAD and pursued a second degree in Gestion VFX/Jeux Vidéo - VFX/Video games management, which they completed in 2017.

Most recently, in 2022 and 2023, Raphie studied informatique - programmation de jeux vidéo (Computer Science - Video Game Programming) at Université Laval.

Overall, Raphaëlle Dubois-Beauchamp has developed a strong educational background in various areas, from infography and landscaping to game design and computer science.

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Timeline

  • VFX Technical Artist

    July, 2021 - present