Gabriel Sheets is a seasoned game designer with extensive experience in the video game industry. Currently serving as Lead Encounter Designer at ZeniMax Online Studios since February 2021, Gabriel previously held the position of Lead Game Designer at High Moon Studios from July 2006 to January 2021. Early career roles included Level Designer at Klear Games and various positions such as Miserable Peon and Overworked Grunt, showcasing a diverse background. Gabriel's educational foundation includes a focus on Digital Game Development with an emphasis on Game Level Design from Southern Methodist University and a strong background in Asian Studies from The University of Texas at Austin.
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