Alexander Puchka

VP Of Technology at ZibraAI

Alexander Puchka is a seasoned technology leader currently serving as Vice President of Technology at ZibraAI, with prior roles as Technical Director and 3DLead. With expertise in engine architecture, rendering, and optimization, Alexander has led mobile development through candidate assessment and mentoring. Previous experiences include work as a Render Programmer at Ubisoft, where projects included PC porting for notable titles such as Assassin’s Creed: Rogue and Syndicate, and collaboration with major vendors like Intel and AMD. Additional roles span from C++ Developer at Luxoft, focused on video codecs and image processing, to various software development positions at ISD and Hooligans Entertainment. Alexander holds a Master's degree in Information Technology from Dnipropetrovs'kij Nacional'nij Universitet, completed in 2012.

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