Raymond Arifianto has over 19 years of work experience. Theircareer began in 2001 when they worked as a Software Engineer at i2 Technologies. Raymond then moved on to Microsoft in 2004, where they worked as a Senior Software Developer Engineer. In 2012, they worked as a Senior Engineering Manager at Sony Network Entertainment Int'l (SNEI) and a Senior Software Development Engineer at Microsoft. From 2013 to 2016, they were an Engineering Lead at Lionhead Studios. Raymond then moved on to Electronic Arts (EA) in 2018, where they worked as an Online Technical Director. In 2019, they worked as a Chef de projet informatique at Ubisoft and as the VP of Technology at AccelByte Inc., where they were responsible for game services and platform development.
Raymond Arifianto completed a Master of Science (M.S.) in Computer Science from the University of Washington between 2006 and 2009. Raymond also earned a Bachelor of Science (B.S.) in Computer Science from The University of Texas at Austin between 1998 and 2001.
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