Dylan James Ramsden

Gameplay Programmer at AEXLAB

Dylan James Ramsden has four years of experience in the game development industry. In 2021, they began working as a contracted Gameplay Programmer for Dreampunch Studios, where they worked on two unreleased titles (Carboard Invasion and Vidora's Silence). Dylan James also worked as a Game Development Tutor for Vega School and a Gameplay Programmer for The VALIDATE Network. In 2022, they began working as a Gameplay Programmer at Aexlab Inc., where they work on a multiplayer VR FPS game known as VAIL VR. Dylan James is responsible for writing code for gameplay systems, maintaining them and iterating on them based on QA testing and player feedback.

Dylan James Ramsden attended Vega School from 2018 to 2020, where they earned a BCIS in Game Design and Development. Theirstudies focused on gameplay systems, AI, gameplay programming, graphics, 2D/3D art, and game design and conceptualization. Prior to that, they attended Trinityhouse Schools from 2013 to 2017.

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Timeline

  • Gameplay Programmer

    February, 2022 - present