Kris Kamaruddin

Game Designer at Ammobox Studios

Kris Kamaruddin has a diverse range of work experience in various roles and industries. They are currently working as a Game Designer at Ammobox Studios since May 2022. Prior to that, Kris worked as a Property Manager at NKI Sdn Bhd starting from August 2019. In 2019, they also served as a Project Manager at Kloudius Sdn Bhd from February to April.

In 2018, Kris worked as a Supply Chain Executive at Amaxmall Sdn Bhd from June to February 2019. In 2017, they had a brief stint as a Project Lead & Animator at Interrobang Sdn Bhd from September to November.

From 2016 to 2017, Kris worked as a Senior/ Lead Technical Animator at The Imaginarium Studios. Prior to that, they held a position as a Game Designer at OMESTI Group in 2015, where they mainly focused on testing for errors and bugs in a mobile service app, designing UI, and sending notifications.

In 2013, Kris worked as a Lead Artist at Vancouver Film School, contributing to the development of a 2D Unity Mobile platformer for Android called The Exhibit. They also wrote the Media Design Document that established the art style.

Beginning in 2011, Kris worked as a Creative Online Specialist at Kama Ru Jewellery until March 2013. During the same period, they also served as an Online Engagement Specialist at MoneyTree Malaysia, playing a significant role in the creation of the educational animated television series called CashVille Kidz and contributing to concept art and naming of characters.

Overall, Kris Kamaruddin has gained experience in game design, project management, property management, supply chain, animation, and online engagement throughout their career.

Kris Kamaruddin started their education at Garden International School, where they completed their high school education and obtained their IGCSE degree from 1998 to 2004. Kris then pursued a BSc (Hons) degree in Computing Science at the Asia Pacific Institute of Information Technology from 2004 to 2006. Kris continued their studies at Staffordshire University from 2006 to 2008, where they earned another BSc (Hons) degree, this time in Computing Science as well.

In 2009, Kris enrolled at Kingston University for their MA by Research degree. Kris focused on Novel Interfaces in Gaming and completed their studies in 2011. Afterward, Kris decided to deepen their knowledge in Game Design and attended Vancouver Film School from 2013 to 2014. Kris obtained a Diploma in Game Design from this institution.

To further advance their skills, Kris pursued additional certifications. In January 2019, they completed a course on Advanced Character Rigging and Animation at Tertiary Courses Malaysia.

Based on the provided information, Kris Kamaruddin has a diverse educational background with degrees in Computing Science, as well as specialized training in Novel Interfaces in Gaming and Game Design.

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Timeline

  • Game Designer

    May, 2022 - present