Asobo Studio
Xavier Maupeu is a Senior Engine Programmer at Asobo Studio, with extensive experience since February 2016 on titles including Microsoft Flight Simulator 2020 and 2024, focusing on tooling, rendering, engine optimization, Xbox porting, and SDK development. Previously, Xavier contributed as an Engine Programmer to A Plague Tale: Innocence, working on procedural generation and HLSL shaders. Prior experience includes occasional programming for the video game Dangerous Rays at Lonely Bit Games from 2012 to 2016, and a brief stint at Kraken Realtime in 2015, where responsibilities included AR and VR prototyping and integrating the Flex physics engine into Unity. Xavier holds a Diplôme d'ingénieur in Informatique from Enseirb-Matméca and completed earlier education at Lycée Descartes and Lycée Choiseul, culminating in a Baccalauréat scientifique.
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Asobo Studio
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Asobo Studio SAS is a French video game developer based in Bordeaux and founded in 2002.