Morten Hilker-Skaaning is an accomplished software engineer and founder of Zero Slip Consult, with extensive experience in game development and scientific software engineering. Currently serving as a Senior Engine Programmer at Remedy Entertainment Plc, Morten is responsible for physics work on Alan Wake 2. Previously, significant achievements include optimizing processing speed at the European Spallation Source ERIC, developing memory tracking systems at RETO MOTO, and implementing physics debugging tools at Unity Technologies. Morten's career also spans roles at notable companies such as Q-Games, SQUARE ENIX CO., LTD., and IO Interactive, contributing to advanced physics programming and optimizations across various projects. Morten holds a Civil Engineering degree in Applied Mathematics from the Technical University of Denmark and has further education from the University of Copenhagen.
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