Stephanie Paddock is a seasoned game designer with extensive experience in the video game industry. Currently serving as a Senior Game Designer at Behaviour Interactive since September 2024, Stephanie previously held the position of Senior AI Designer at Midwinter Entertainment, where responsibilities included designing and implementing enemy behaviors for action games utilizing Unreal Engine 5. Stephanie's prior experience encompasses roles at A Thinking Ape, where significant contributions involved the design and balance of game systems, as well as mentoring fellow designers. Additionally, Stephanie worked at Blackbird Interactive Inc, focusing on core gameplay systems and AI behavior design. Early in the career, roles included Quality Assurance Tester at Electronic Arts and Teaching Assistant at Simon Fraser University. Stephanie holds a Bachelor of Arts in Psychometrics and Quantitative Psychology from Simon Fraser University, complemented by a Game Design Seminar credential.
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