Pierre Vandel is an experienced developer specializing in 3D modeling and software development, currently working as a Developer Maya at Blue Spirit since September 2022, focusing on Python tools development and providing technical assistance across various departments. Previously, Pierre served as a 3D Modeler at Cults, where responsibilities included 3D modeling for online sales and managing customer relationships. Other notable experiences include Unity Developer roles at LOGAPRO and Clermont Auvergne University, where Pierre contributed to 3D visualization tools and video game development, respectively. Pierre's educational background includes an ongoing Engineer's degree in Computer Science and Multimedia from Conservatoire National des Arts et Métiers, complemented by a Higher National Diploma in Graphic Computer Science from Université Clermont Auvergne.
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