Gabriel M. is a seasoned professional in the game development industry with extensive experience in various roles, including combat designer at Brass Lion Entertainment and project lead at Project Shiro, an indie game known for its innovative design and narrative. Gabriel has held positions as a senior gameplay programmer and engineer at companies such as OtherSide Entertainment and Heart Machine, where contributions included character representation and boss encounter design. A background in software engineering was established through roles at major tech companies, including Google and Intel, where projects ranged from performance testing frameworks to graphics tools development. Gabriel holds a Master of Science in Computer Science and dual Bachelor of Science degrees in Physics and Computer Science, all from Virginia Tech.
Sign up to view 0 direct reports
Get started