Build A Rocket Boy
Chris Wilson is an accomplished Lead Cinematic Animator with extensive experience in the gaming industry, currently working at Build A Rocket Boy since November 2020. Chris has established workflows for cinematic animation and collaborated effectively with producers and directors to maintain high standards in project completion. Prior experience includes roles at No Code Studio, where Chris served as Lead Animator on the BAFTA award-winning game, Observation, and multiple positions at Rocksteady Studios, contributing to innovative systems for procedural scene generation. With a strong foundation in animation from institutions such as MAD Academy and Tea Tree Gully TAFE, Chris also has a history of leading teams, establishing pipelines, and enhancing production efficiencies across various esteemed studios.
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