Muhammad Inshal Uddin is a skilled Junior Engine Programmer at Cloud Imperium Games since July 2020, with prior experience as a Werkstudent Robotics Engineer at Toposens and a Student Research Assistant at the Technical University Munich. In the latter role, a transition was made from embedded systems to computer graphics, focusing on DirectX and scientific visualizations. Earlier experience includes working as a Research Student at Koshish Foundation Research Lab, where notable contributions included developing an "Over-the-air Programming Protocol using ZigBee Protocol" for a Smart Agriculture project. Muhammad Inshal Uddin holds a Master of Science degree in Informatics: Games Engineering from the Technical University of Munich and a Bachelor of Engineering in Computer and Information Systems Engineering from NED University of Engineering and Technology.
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