Yannik Nelson

Gameplay Programmer II at Cloud Imperium Games

Yannik Nelson is a skilled gameplay programmer and game developer with experience at notable companies in the gaming industry. Currently serving as a Gameplay Programmer II at Cloud Imperium Games since October 2022, Yannik previously held positions including Gameplay Programmer at Rockstar Games and Game Developer at Yaldi Games, where programming expertise in C++ and Unreal Engine was utilized. Yannik also contributed as a Game Development SIG Leader in CompSoc while earning a Bachelor's degree in Artificial Intelligence and Computer Science from The University of Edinburgh. Other experiences include software engineering internships and development roles at various organizations, showcasing a strong foundation in both practical and leadership capacities within the tech and gaming sectors.

Links

Previous companies

Robotical logo

Org chart

Sign up to view 0 direct reports

Get started