Victoria Passariello is a skilled Senior Hard Surface Artist with extensive experience in the video game and VFX industries. Currently employed at Counterplay Games since September 2019, Victoria excels in creating models and textures for weapons and environment assets. As a freelancer since January 2015, Victoria has collaborated with top studios, producing vehicles, weapons, spaceships, and various hard surface-related assets. Past roles include significant contributions to projects for Harebrained Schemes on titles such as BATTLETECH and involvement with numerous other game and CG trailer productions. Victoria's educational background includes a Master's degree in Computer Games from ArtStation / Gnomon, alongside specialized training in 3D art and design.
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