Jaron Gittleman is an experienced animator with a strong background in both video game and cinematic animation. Currently serving as Animator III at Crystal Dynamics since January 2018, Jaron has contributed to establishing animation pipelines in Unreal 5 and creating animation sets for player and enemy combat. Prior experience includes roles as Animator II on Marvel's Avengers and Animator I at Sledgehammer Games, where Jaron worked on a variety of enemy animations. Additional freelance work and positions at various studios, including Microsoft and ArenaNet, demonstrate a versatile skill set in both handkeyed and motion capture animation. Jaron holds a Bachelor of Science Degree in Computer Animation from Full Sail University.
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