Pablo Poffald is a seasoned artist specializing in character design and development, currently serving as a Senior Character Artist at Crystal Dynamics since November 2022. Prior to this role, Pablo held positions as Lead Character Artist at Final Strike Games and Strange Reptile, and worked as a Freelance 3D Artist. Pablo's extensive experience includes significant contributions to major titles at EA Salt Lake, where notable work involved developing character customization systems for The Sims Mobile and creating models for various expansions of The Sims 3. Pablo has also worked on projects involving asset optimization and visual effects for multiple game titles across different platforms, showcasing a strong proficiency in software tools such as Zbrush, Maya, and Substance. Educational qualifications include a Master’s degree in Telecommunications with a focus on 3D Graphics from Indiana University Bloomington and a Bachelor’s degree in Studio Art from Kenyon College.
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